
(stylin' and profilin')
My DoK — even with his tricked-out +heal crit gear — has begun to tire me due to Mythic's hardware issues. As a result, I have decided to revisit my original class of choice, the magus.
Alestier Grimm is only lvl. 27 and while I have enjoyed him through most of his career, I have always steered my attention towards my DoK. Of course, while some of my good friends in the (new) Eternal Alliance are taking a break from the game, I thought I would see how the battlefield felt to disk surf.
Last night, the Eternal Alliance decided to storm Mount Gunbad. I'm not for sure what it was, but I had a blast. For the first time, many of the older alliance members got to group with a lot of the newer members. We ran a 15-16-man warband through the right wing.
Considering the outcome, I'm pleasantly surprised to have been happy with the outing. We never fought the wing boss, instead opting to wipe on the final stage of the last PQ, where the group has to fight a wraith. He hits hard. Really hard.
Once the group disbanded, six of us decided that we would go through it again, but some connection issues arose and we were unable to finish our journey.
Despite the wipes and the system troubles, people in the alliance seemed generally happy with the chance to get in some alliance time. It was fun and I was able to loot my Redeye helm.
Finally, my magus is beginning to look like a battle mage.
The alliance is looking to get revenge on Gunbad next Sunday. I look forward to the next time that my new brothers in arms can take to the field of battle.
Staving off burnout
I've been burned out on WAR for a couple of weeks now. I just haven't been able to get excited about a city siege mechanic that is lackluster, in my opinion.
It really makes it hard to continue playing the game when the friends that you've made begin leaving the game. However, here I am this morning excited to get back home to log on to my magus.
For me, an alt was just what I needed. These are a few ways to stave off burnout in an mmo:
1. Make an alt — making an alt can be a great way to escape the grind of your main character. I recommend choosing a path that is not the one that your main is traveling. For instance, while I am curious of playing a zealot, I have been doing non-stop healing with my DoK for 40 levels. As a nice change of pace, I rolled a dps class with my magus. This change of playstyle lends a nice feeling to not only leveling, but in the way that I interact with groups.
2. Quest — actually reading some of the quest text can help keep players distracted from the little nuisances that make them upset with the game. Personally, I really enjoy the struggle between House Ulthorin and House Arkaneth in the dark elf/high elf pairing. The lore in WAR is very rich and well written and would be a shame if it was all just skipped over. Actually understanding what is at stake when you see Lady Arkaneth and her guards approaching you is much more exciting than just knowing that you have another mob to kill.
3. Crafting — crafting is something that I have yet to partake in WAR. Crafting helped to entertain me in EQ2 when I got bored, so it will definitely be something that I will look into in WAR.
4. Be social — find a guild if you are getting bored. Playing and joking around with a few like-minded mates can do wonders in staving off boredom. There have been many times where I have kept Vent running so that I could communicate with members of my alliance while I played games like Age of Conan or Left 4 Dead. It wasn't long after hearing the good times they were having adventuring together, before I would log back in and join them. If you want to play alone, go play Fallout 3.
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