Showing posts with label Castlevania. Show all posts
Showing posts with label Castlevania. Show all posts

Wednesday, April 14, 2010

Radio: ICP Live! Episode 44

The Nintendo 64 might be a long forgotten memory in the realm of modern gaming consoles, but here at Incoming Pull it still lives on. Tonight, we fill the InterWebz with the amazing music from Castlevania 64. We also introduce a new segment that we're calling Final Boss, which will recap and offer opinions on the previous week's show.

You can listen to ICP Live! tonight at 9 p.m. EST on UltraWorld Radio. All you have to do is click on either the Winamp or Windows Media Player links to listen live.


On Tonight's Show:
  • Warhammer online
  • Earth Rise Delays
  • X-Com
  • And what video game franchises should never have been made
We offer you a host of off-the-cuff conversation as we pull together a largely improvised line up this evening. Don't worry too much though, we still have an amazing selection of music to satisfy your thirst as we bring you titles from Castlevania 64. You can listen to ICP Live! tonight at 9 p.m. EST on UltraWorld Radio. All you have to do is click on either the Winamp or Windows Media Player links to listen live.

If you have any questions or comments, post them on this story and we will try to get to them when we are on-air. You can also reach us on Yahoo instant messenger @ incomingpull or hit us up on any of the numerous ways to contact us (hint: you can see the list in the sidebar on the right).


Seriously, it's a LIVE show. Why not IM us and join in the conversation?

As always, you can stream the entire show in the player below, or you can click the download link under the player to save it to your hard drive for eternity. You can also subscribe to the IP Live! podcast and be alerted when a new show is posted or even listen in on your iPod.

alt: Incoming Pull Live: Episode 44
[Download The Podcast]

Make sure you check out DJ Kestral's Wild Wild World of Music every Tuesday night at 9PM EST on UltraWorld Radio.

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Wednesday, November 25, 2009

Random: Half-Life 2 meets the classics

Sometimes you stumble upon things that just make you happy. Such as these two videos from Machinima.com, where the creator combines Half-Life 2 with Contra and Castlevania. I miss Contra. I miss Half-Life. /sigh









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Thursday, October 29, 2009

Preview: Castlevania: The Adventure ReBirth coming on WiiWare

If there's anything that makes owning a Wii worth it, it's the company's nod towards nostalgia. First, we got revisits to Final Fantasy IV, then A Boy and His Blob through WiiWare. Now, Nintendo is going a step farther with its next DLC.



Castlevania: The Adventure ReBirth is Konami's DLC to hit Nintendo's WiiWare. Providing a fresh, new look, ReBirth appears to continue the same platforming that fans of the Castlevania series have grown to love over the years.

And from the video below, it looks like Konami has thrown fans of the NES title some much deserved love.



Castlevania: The Adventure ReBirth is slated to launch this year.

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Tuesday, July 7, 2009

Feature: Come With Me As We Explore Hell

"In the middle of the journey of our life I came to myself within a dark wood where the straight way was lost."

It's easy to compare the upcoming Visceral Games' take on Dante Aligheri's epic poem, "The Divine Comedy," to the "God of War" franchise.


Both are action-packed with fast-paced combat that demands quick reflexes and decision making on the part of the player.

In essence, this is the next iteration of the action genre.

Just like those who compared the original "God of War" to Capcom's "Devil May Cry," many will do the same with "Dante's Inferno" or even the upcoming "Castlevania: Lords of Shadow."

So what sets "Dante's Inferno" apart from the rest of the genre?


Unlike what you may have learned in elementary school or high school regarding Greek mythology, it is probably safe to say that you will be left in the dark when it comes to Aligheri's vision of Hell. Whereas "God of War" allowed most gamers to pull upon the knowledge that they have accumulated over the years regarding Greek mythology, "Dante's Inferno" -- for some players -- will be a harrowing and foreign experience.

It wasn't until my third year studying literature at college before I was ever required to read "The Divine Comedy."

And despite the liberties that Visceral Games is taking with the literature, players will need to show the same disregard for "Dante's Inferno" as they did with the Greek canon in "God of War." Heaven knows even I have taken liberties with Aligheri's vision.

So for the uninitiated, who would rather turn away from Canto III instead of abandoning all hope, here is a brief synopsis of the nine circles of the Inferno, as told in "The Divine Comedy."

Circle I: Limbo
Residing in Limbo are the unbaptized and the virtuous pagans who did not accept Christ. Those souls in Limbo grieve their separation from God. While traveling, Dante encounters the poets Homer and Horace, the philosophers Aristotle and Socrates, as well as Roman general Julius Caesar.

Circle II: Lust
Trapped in a violent storm, these souls are tormented without hope of rest. Cleopatra, as well as Achilles, are seen in this circle.

Circle III: Gluttony
Guarded by Cerberus, the gluttons are forced to lie in a vile mixture of freezing rain, black snow and hail, a physical representation of the garbage that the gluttons made of their mouths.

Circle IV: Avarice
The souls of avarice are guarded by Plutus and are forced to push great rocks towards the circle's center, the wasters then -- in turn -- must take the rocks back, serving as an antithetical punishment.

Circle V: Wrath
Caught in the river Styx, the wrathful fight each other on the surface of the murky water, while the slothful lie drowning beneath.

Circle VI: Heretics
Trapped in flaming tombs, heretics burn for their wavering faith.

Circle VII: Violent
The seventh circle is segmented into three rings; the outer ring houses the violent against people and property; the middle ring houses the suicides; and the inner ring houses the violent against God. Flaming arrows, thorny bushes and flaming sand torment souls in the seventh circle.

Circle VIII: Fraud
Broken into 10 bolgie, or ditches of stone, Dante encounters seducers, flatterers, those who committed simony, false prophets, corrupt politicians, thieves, fraudulent advisors and falsifiers.

Circle IX: Treachery
Divided among four concentric circles, it is here -- across the frozen lake of Cocytus -- that Dante encounters souls such as the biblical Cain and Judas Iscariot. In the center, condemned for the ultimate treachery against God, is Satan. Having three faces, Satan, or Lucifer, gnaws upon three betrayers, Brutus, Cassius and Judas.

If Visceral Games can only capture half of what Aligheri imagined, then gamers can bet on one hell of an adventure. "Dante's Inferno" is set to release in early 2010.

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Friday, July 3, 2009

Feature: Games That Should Be Made Into Movies

Movies and games don't have the greatest relationship. From the horror that was Mario Bros. to the Uwe Boll films, we as gamers have come to accept that games and film just don't mix.


Even with this rule firmly implanted in the heads of all gamers, the guys at switched.com created a list of 10 games that should be made into movies for better or worst. Here are some of the highlights from the list.

Devil May Cry
Director: Zack Snyder
Star: Emile Hirsch as Dante; Ron Perlman as Mundus

DMC happens to be one of my favorite games of all time. This game is just waiting to be made into a movie with a great art style like Watchmen and 300. Mr. Snyder is a great choice as director.

Castlevania
Director: Robert Rodriguez or Quentin Tarantino
Star: Ryan Reynolds as Simon Belmont; Gary Oldman as Dracula

Castlevania already had the honor of being the theme of Incoming Pull Live episode 6, but what if the Grindhouse team got their hands on this IP? I think it is safe to say there will be blood.

Wanna check out the whole list? Just head to Switched.com. Want to see some of my early work then head to ajgaming.blogspot.com.

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Wednesday, July 1, 2009

Radio: Incoming Pull Live: Episode 6

Yes, you guessed it, we ran over our hour again. We hope that you are enjoying all of the quality video game content and musical selections that we are sharing with you week by week. If not, oh well, we're gonna keep doing what we're doing anyway, 'cause we're having a blast.

Seriously though, if you're upset about us continually running over our time slot, or if you'd love to hear us keep going for another full hour, we'd love to hear about it here in the comments.

This week's 'theme' was Castlevania. If you would like to request a theme for an upcoming show, just leave us a comment about it here, and we'll put them all in a hat and draw out the winner. Make sure that you don't post anonymously though, 'cause we won't be able to give the proper shout out over the air if we don't know who you are.

As always, you can stream the entire show in the player below, or you can click one of the download links under the player to save them to your hard drive for eternity.





alt: Incoming Pull Live: Episode 6


Download: [Full Podcast] [Part 1] [Part 2] [Part 3]

Tune in next week. Same Time. Same Channel. On UltraWorldRadio.com.

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Radio: We Are Live, Tonight!

Incoming Pull is going live again tonight at 10 p.m. EST on UltraWorld Radio. On tonight's show:

• We give a tribute to Castlevania in the form of music and weekly power-up sections,

• We discuss gaming achievements,

• The return of Games for Cheap Bastards,

• And I tear into Blizzard's "Who gives a shit" attitude in World of Warcraft.


If you have any questions or comments, post them on this story and we will try to get to them when we are on-air. You can also reach us on Yahoo instant messenger @ incomingpull.

The Internet is good for two things, pr0n and listening to Incoming Pull.

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Thursday, June 4, 2009

I'd choose a whip any day of the week



At last, someone over at Konami realized that if you combine the gameplay of Devil May Cry and God of War, add a dash of Kojima Productions and top it off with the setting of Castlevania, that you have one tasty looking game.

Here's to hoping that Castlevania: Lord of Shadows truly is a "rebirth" for the series.
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